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Huy Doan
huy@huydoan.com


personal summary

I am an experienced professional in the field of graphic design, film editing, website development and game development.  As any professional in my field, I am quick to adapt to new styles of design and new software. I am very able to work independently on finishing a task, or work in a group environment to accomplish the same task. I work well under pressure and can work long hours to make sure the work I do is the best work.

skills summary

  • Proficient in Quark Xpress, Adobe CS (InDesign, Photoshop, Premiere, After Effects).  Microsoft office, Frontpage, and Maya.

  • I am a technical illustrator, primarily using pencil and rapidograph technical pens to render my drawings.

education

January 2001 to April 2002
Ex’pression Center for New Media
Emeryville, California
Bachelor of Applied Science: Specialization in Digital Visual Media

January 1998 to May 1999
Learning Tree University
Irvine, California
Attended classes and workshops in graphic design for Quark Xpress, Adobe Photoshop and Illustrator

August 1995 to May 1997
California State University, Long Beach
Long Beach, California
Attended classes in graphic design and general education

September 1992 to May 1995
Irvine Valley College
Irvine, California
Associates of Arts in Science
5 semesters of general education courses

employment history

March 2005 to Present
2d/3d Artist
Page 44 Studios
San Francisco, California

High School Musical 3: Senior Year Dance for Wii, Xbox360, PS2 and PC

  • Generated 3D VFX using proprietary in-game tools

  • Modeled 3d Environments

Unreleased game for Playstation 3

  • Modeled 3d assets

  • Conceptual Artist

  • Character/Game Design

  • VFX

Tony Hawk: Proving Grounds for the PS2 and Wii

  • Converted 3d assets from Xbox360 to PS2/Wii

  • Retextured environments for the PS2/Wii platforms

  • Modeled 3d assets

Tony Hawk: Project 8 for Playstation Portable

  • Converted 3d assets from Playstation2 to PSP

  • Modeled 3d assets

Godfather: Mob Wars for Playstation Portable

  • Designed and animated in-game menus

  • Fixed and painted various in-game textures

  • Fixed various vfx and sound bugs

  • Modeled 3d assets

Gretzky Hockey 2006 for Playstation2 and Playstation Portable

  • Designed and animated in-game menus

  • Painted hockey uniforms, equipment and various other textures

Other

  • Concept Design for various in-house projects

  • Edited and produced video shorts

  • Edited and produced 2d/3d animatics

  • Worked on graphic design

November 2003 to January 2005
Technical Artist
Denevi Video Reflections

Hayward, California

  • Digitize and edit video

  • Convert video (VHS, 8mm, miniDV) and other sources to DVD on a large scale basis.

  • Responsible for computer maintenance, upgrades, repairs and networking

  • Designed pamphlets, business cards, catalogs and other printed matter

July 2003 to September 2003
Camera Operator
Electronic Arts
Redwood City, California

June 2002 to July 2003
Computer Operations Manager
Southern California University for Professional Studies
International Department
Santa Ana, California

  • Responsible for computer maintenance, upgrades, repairs and networking

  • Recorded, edited and authored live events for DVD production

  • Designed and updated website

  • Designed pamphlets and catalogs.

January 2000 to December 2001
Computer Operations Assistant
Southern California University for Professional Studies
Santa Ana, California

  • Responsible for computer maintenance, upgrades, repairs and networking

  • Assisted with maintenance and upkeep for voice mail/email systems for staff members, faculty members and part-time professors and teachers

  • Designed and regularly updated website

 
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